Audiobooks are just what teens need to combat the summer slide. Teacher librarian Phil Goerner shares the top free resources to offer over the break.
The new classroom resource lets users click through a guided lesson to get to related reference material—and allows them to search across content to find exactly what they are looking for.
The survey, “Technology Addiction: Concern, Controversy and Finding Balance in the Digital Age,” reviews existing studies on adults’ and children’s internet use and provides recommendations for educators.
Want to see your students get excited about science, technology, and art? Tell them you have the design to build a throwing arm. Our review of the littleBits STEAM kit.
Librarians in a Knoxville, TN school district got a grant to build four maker space carts that rotate among schools. Find out what they bought and why.
Here’s what librarians need to know to work with—not against—the online information-seeking behavior of youth and achieve the best results.
Thousands of videos, educational apps, games, and books for kids age 9–12 are now available, including a selection featuring Sonic the Hedgehog, Monument Valley, iCarly, and Star Trek.
Children are naturally curious about the world around them. Science programs and activities are a great way to capture their interest and encourage the development of early literacy skills. Many science activities and materials are easy to incorporate into library programs; you may find that you’re already including elements that increase STEM (science, technology, engineering, and mathematics) knowledge, for example, talking about color mixing or identifying and playing with shapes.