Where’s Pikachu? How libraries are connecting with patrons over this wildly popular new virtual treasure hunt that uses geolocation—and why the game raises privacy concerns.
Diana Rendina and Shannon McClintock Miller were presented with the Award for Outstanding Young Educator and Making it Happen Award, respectively, in Denver.
ScratchJr is designed for younger learners and hardwired for telling stories. Tips for integrating ScratchJr and coding with storytelling, from library media specialist Addie Matteson.
The results of the nation’s first Technology and Engineering Literacy (TEL) student assessment are in, and here’s what they reveal.
Spell your name with emoji. Draw a snowflake. Create an Angry Birds game. Download Hopscotch and start coding these and other projects in minutes.
The 4T Virtual Conference on “Data Literacy: Creating Data Literate Students” will take place July 14–15 and focus on teaching high school students statistical literacy, data visualization, and how to use data in arguments.
A field trip to the days of Davy Crockett may sound like something Ms. Frizzle cooked up, but it’s now possible—at least virtually.
It all began when a high school librarian had an idea. Add a senior who just happens to be a programming whiz, and the rest is digital history.
The digital distribution platform has teamed up with schools in every state and parts of Canada to allow students to access a collection of interactive juvenile fiction and award-winning YA ebooks.