April 19, 2024

To Remain Relevant, Libraries Should Help Patrons Create

In the not-so-distant future, communities could view their local libraries as the place to go when they want to publish their own ebook, create and edit their latest song or video, or even design and print out plastic tools, toys, and prototypes. A growing number of libraries already offer their patrons tools such as recording equipment and sound and video editing software. Now, some are beginning to house 3D printers. In fact, many libraries have begun viewing such services as a core part of their mission.

Gamifying Your Library

Librarian gamers have long worked to bring gamers into the library through such offerings as “game nights” at the library. But what if you could make using the library a game in itself? This is the premise behind a product produced by the likely-named outfit Running in the Halls. Dubbed Librarygame™, it comes in two “flavors”, “Orangetree” for public libraries and “Lemontree” for academic.

Computers in Libraries 2012 Conference Report

By Jennifer Koerber This year, Computers in Libraries seemed to have a shift – from the innovative, theoretical and futuristic to the practical and present. Not just “what can we do?” but “what can we do right now?” and “what can we do with what we already have?” As institutions and professionals, we need to […]

OverDrive Adds Publishers’ Whole Lists to Want It Now Catalog

Overdrive WIN @ NYPL

“By exposing a publisher’s entire list, it becomes like crowdsourcing, where patrons can offer their suggestions.” Steve Potash

Inspiring Design | The User Experience

Need some design inspiration or encouragement? Here are some well-designed sites and services User Experience columnist Aaron Schmidt noticed recently in libraries.