Learning to code, visiting the White House, and pitching medical apps “Shark Tank” style? Students in the aimHI Summer Incubator Program, a partnership between the FDA and Montgomery County (MD) County Library, did it all.
A Censorship Simulator and Lesson | “Westport Independent”
For educators looking for a multimedia approach to teaching about censorship as Banned Books Week nears, Westport Independent may be just the platform.
Taming First-Day Jitters—On the Tablet | Touch and Go
The interactivity of apps can offer children in a school setting for the first time a bit of playful control as they work through their new experience.
Reaching for the Sky: Tinybop, Inc. | Touch and Go
“Sparking curiosity, diving into big ideas, and making connections to the world,” are design objectives of the innovative developer Tinybop, Inc., and all are in evidence in Skyscrapers, the seventh volume in their “Explorer’s Library” series.
Lumino City | Touch and Go
“Thought-provoking, aesthetically pleasing, and intellectually challenging,” is the opinion of SLJ‘s reviewer Cindy Wall.
Mark up and Organize the Web with Scrible | SLJ Review
Our intrepid tech reviewer Wendy Stephens sizes up the tool for organizing and annotating web research, as well as the potential benefit of purchasing the new premium version.
Web Stories and Social Graphics Made Easy with Adobe Spark | SLJ Review
Looking to help students craft digital stories? Or spice up library promotional materials? Adobe’s free Spark suite can serve a variety of creation needs, from explainer videos and student narratives to social memes.
Test-Driving Google Arts & Culture | SLJ Review
Creative Play with “The Very Hungry Caterpillar” | Touch and Go
Young children have an opportunity to experiment with colors, textures, and shapes when they produce art in an app inspired by Eric Carle’s iconic picture books.