October 27, 2016

STEAM, with an Emphasis on “A” | SLJ ISTE Webcast Series

This fall series, sponsored by littleBits, explores the education technology topics educators are talking about this school year, from virtual reality and STEAM to popular culture and digital literacy.

Open Music Library Combines Free and Subscription Databases

Academic database and streaming media publisher Alexander Street is beta testing the Open Music Library (OML), a new online resource that will eschew database paywalls, enabling non-subscribers to discover and use high-quality open access and public domain content from contributors such as the Library of Congress (LC) and the British Library (BL), while offering subscribers a seamless experience discovering and using free and for-fee content together.

Nicholas Carr | The Digital Shift

Nicholas Carr is a journalist, cultural and technology commentator, and professional skeptic on issues of the Internet, social media, and the potential consequences of our love affair with technological progress. A 2011 Pulitzer Prize finalist, he has written numerous articles, essays, contributions to his blog Rough Type, and five books, including The Shallows: What the Internet Is Doing to Our Brains and a recent collection of pieces from 2005–15, Utopia Is Creepy: And Other Provocations (both Norton). Carr will be the opening keynote speaker at LJ and School Library Journal’s virtual conference The Digital Shift, on October 19.

Email is the Key | The Digital Shift

Email is the absolute most important tool for digital campaigns. This is true because email is still fundamentally the key to the Internet. Your library’s biggest goal in digital and in-person strategy should be the acquisition of email addresses. I have found this to be true, time and again, from my experience managing digital strategy for the libraries where I have worked and from my experience running political campaigns with EveryLibrary.

Portable and Practical: A Guide for Budding Birders | Touch and Go

A field guide to birds for the youngest children that’s chock-full of information and activities.

Swift Playgrounds: Not Just Another Coding App |SLJ Review

Are your students budding coders? Apple has just released a sophisticated app for students serious about programming. Our review of Swift Playgrounds.

The Surprising Impact of Brain Games on Learning

Playing computer games designed to improve cognitive functions can increase students’ test performance more than traditional methods, such as one-on-one tutoring, according to a Yale study.

New York Libraries To Offer Wi-Fi Hotspots to Needy Students

New York City Schools partners with the city’s three library systems, Google, and Sprint to bring free, year-long Wi-Fi service to households without it.

From Pop-Up to App, “With a Few Bricks” | Touch and Go

Pat the Bunny was one of the first interactive books to make the leap to the iPad; others have followed. Here’s one from Vincent Godeau.

Academic Ebook Sales Flat, Preference for E-Reference Up

Academic libraries continue to add to their ebook collections, but while ebooks are becoming the preferred format for reference materials, many students still prefer to read and study monographs and textbooks in print, according to “Ebook Usage in U.S. Academic Libraries 2016,” a survey conducted by Library Journal and sponsored by Gale Cengage Learning.