May 26, 2015

MinecraftEdu Takes Hold in Schools

MinecraftEdu Takes Hold in Schools

With myriad adaptations for use in the classroom, MinecraftEdu brings Common Core–enhanced gaming to students.

Our Public Library Minecraft Community

Our Public Library Minecraft Community

A library system’s countywide Minecraft program is a core service, an afterschool sanctuary, and a peer support group.

New from Nosy Crow! Snow White | Touch and Go

New from Nosy Crow! Snow White | Touch and Go

Nosy Crow’s list of fairy tales has scooped up a number of accolades including the prestigious BolognaRagazzi Digital Award in the fiction category. Their latest app features the same quirky storytelling and smart interactivity that has enchanted children since their first production was released.

One-to-One: Let’s Have One Librarian for Every 1:1 School | Pivot Points

One-to-One: Let’s Have One Librarian for Every 1:1 School | Pivot Points

Despite seasons of budget cutbacks, education leaders are spending again. One-to-one devices are a favorite. How might teacher librarians support the strategic work involved?

Tennessee School District’s Tech Policy Blocks Students’ Constitutional Rights, ACLU Says

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A Tennessee parent and the ACLU claim that a school district’s tech policy, which students must sign to participate in activities on campus computers, violates free speech and compromises student privacy.

Project ReimaginED: Online Coffee Klatch for Educators

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Educators encourage their students to head online for digital resources that enhance their classroom learning. Now it’s time for them to do the same.

Skype, Now an Everyday Tool in Schools

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Ask teachers and librarians about their experiences with Skype today, and you’ll hear a long list of projects, from the traditional Skype author visit to virtual writing workshops, interviews with scientists in the field, Mystery Skype connections, and more.

Classroom Management Tricks: Timers and a tool to control noise | Cool Tools

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As every teacher knows, good classroom management can make the difference between a great class experience and a poor one. While technology doesn’t replace the need for a solid approach to classroom management, tech tools, including these, can certainly help.

The True Cost of Free Internet Services | Next Big Thing

Free internet

We must be willing to pay for Internet products that enhance learning.

Ryann Uden and Shaun Kelly on “Active Learning in the Library” | TDS14

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In “Active Learning in the Library,” presented as part of LJ and SLJ’s virtual event The Digital Shift: Libraries @ the Center, held October 1, Ryann Uden and Shaun Kelly provided advice and suggestions for creating learning environments in libraries, based on Barrington Area Library’s successful model in Chicago.