Librarians have always taught patrons how to use the tools that serve their information needs. We had to explain card catalogs, vertical … [Continue Reading]
Library Systems Landscape 2015: Managing Multiplicity SirsiDynix Adds to Community Funded Services Suite Ex Libris Launches Developer … [Continue Reading]
Spring has arrived. Despite seasons of budget cutbacks, education leaders are spending again. In the last several months, two separate … [Continue Reading]
By Matt Enis on August 31, 2015
Since its grand opening in February 2014, the Orange County Library System’s (OCLS) Dorothy Lumley Melrose Center for Technology, Innovation, and Creativity has offered patrons access to high-tech tools ranging from 3-D printers to flight simulators. In the past year and a half, the center, located in the library’s central branch in Orlando, FL, has become a locus of creativity within the community, helping patrons connect and collaborate with others who share their interests. Ormilla Vengersammy, Melrose Center manager and Technology and Education Department Head for OCLS, described the center’s growing video game design program as one such example.
By The Digital Shift on August 28, 2015
Librarians can jump-start the school year by setting some essential goals. Here, teacher librarian Phil Goerner tackles his top six objectives and lays out a plan for achieving these goals, which range from creating new maker space projects to engaging teachers in professional development.
By Daryl Grabarek on August 26, 2015
Many readers know Toca Boca’s “play studio” apps designed for preschoolers. Here is something from them that’s a little different. It combines sandbox activities with a subtle ecological message.
By Daryl Grabarek on August 20, 2015
With only a few weeks left before summer is over, it’s time to download a few playful apps. While fun and games rule, you’ll discover that planning, strategy, and skill also come into play. Oh, yes, and then there’s that “completely and utterly disgusting” game for fans of Roald Dahl.