Children are naturally curious about the world around them. Science programs and activities are a great way to capture their interest and encourage the development of early literacy skills. Many science activities and materials are easy to incorporate into library programs; you may find that you’re already including elements that increase STEM (science, technology, engineering, and mathematics) knowledge, for example, talking about color mixing or identifying and playing with shapes.
“Introducing opera to a child can be daunting,” comments SLJ reviewer Pam Schembri. Two apps from DADA Company give it a try.
As emphasis on STEM grows, many legislatures want to push these classes in K-12 programs, as has been done in New Mexico and Kentucky, among other states.
With Digital Preservation Week nearly upon us, here’s how to entice a group that can be slow to embrace the idea—–teens—to pick up the gauntlet.
A Houston library services specialist finds that the addition of technology motivates learning, helping both students and teachers overcome the challenges of low reading achievement.
The leader of Rosen Publishing assumes key role in advancing the thinking and learning of youth in our digital society.
Devoted fans of television are often willing to watch reruns of their favorite shows, and that goes for young enthusiasts as well as adults. In Elmo’s World and You, Sesame Street remixes some segments from its television show (and related products) to create this app.
We’ve seen 3-D printers shift from cool niche products to supposed must-haves. But are we achieving the dream or just printing tchotchkes?
The second-gen robotics system teaches STEM concepts to elementary students.