August 23, 2017

Mortimer Redux | Touch and Go

Two whimsical story apps by Bo Zaunders were created using OCG’s “Develop-Your-Own” framework, designed by the studio for artists and writers.

Build Your Own Speaker: SLJ Reviews BOSEbuild Speaker Cube

Teachers and librarians can use the activities to design in-depth lessons on how sound is created, magnets work, and frequency and vibration affect pitch.

What Do a Bat and Kangaroo Have in Common? | Find Out in Tinybop’s “Mammals”

A new tool to engage kids in the sciences that’s informative, interactive, and easy to navigate.

This Is “Me” | Touch and Go

Tinybop’s latest app, “Me,” offers an excellent opportunity for self-exploration.

Lucy & Pogo | Touch and Go

A digital story imbued with activities and a message about tolerance.

Boldly Venturing into “Space” with Tinybop | Touch and Go

Space, the most recent addition to Tinybop’s “Explorer’s Library,” was released last month, and like the other titles in the series, exploration is the name of the game.

A Fiete Fiesta | Touch and Go: Best of Apps and Enhanced Books

New apps from Ahoiii Entertainment, a developer known for its engaging, skill-building apps for young children.

Top 10 Apps | 2016

Daryl Grabarek, SLJ’s resident app guru, curates a stellar list of the best educational and story apps produced in the past year.

On the Map | Touch and Go

Injecting game play or interactive quizzes into lessons can help them go down a bit more smoothly. Here are two apps that offer students of geography both “learn” and “play” opportunities.

A Sobering Centennial: The Somme Offensive | Touch and Go

The Battle of the Somme, the devastating, five-month offensive of World War 1, is commemorated in an app marking its centennial.