
An upgrade of the popular robotic sphere, SPRK+ sports a tougher, transparent shell and other features, all toward making STEAM learning fun.
November 18, 2025
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Nearly 20,000 attendees convened in Denver for a notably robust ISTE 2016. From virtual reality to the new open resources platform Amazon Inspire, SLJ taps the highlights.
Spell your name with emoji. Draw a snowflake. Create an Angry Birds game. Download Hopscotch and start coding these and other projects in minutes.
The 4T Virtual Conference on “Data Literacy: Creating Data Literate Students” will take place July 14–15 and focus on teaching high school students statistical literacy, data visualization, and how to use data in arguments.
That new book smell may soon be a thing of the past for New York City’s schoolchildren. A $30 million contract will reshape the way ebooks are used in the nation’s largest school system.
Want to see your students get excited about science, technology, and art? Tell them you have the design to build a throwing arm. Our review of the littleBits STEAM kit.
With Digital Preservation Week nearly upon us, here’s how to entice a group that can be slow to embrace the idea—–teens—to pick up the gauntlet.
The second-gen robotics system teaches STEM concepts to elementary students.
A popular, interactive, and nonpartisan game that engages kids in the electoral process has been revamped.
Marnie Webb’s keynote to SLJ’s Maker Workshop, a four-week online course, introduced an often-overlooked approach to launching and improving maker spaces.
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