
We’re not coding in schools so that every kid can get a tech job; we’re doing so to give all kids the chance to understand and interact with the technologies in their lives.
May 1, 2025
On Libraries and New Media, powered by Library Journal and School Library Journal
We’re not coding in schools so that every kid can get a tech job; we’re doing so to give all kids the chance to understand and interact with the technologies in their lives.
Resources for learning to code online and face to face, from Khan Academy to Black Girls Code; and suggested lesson plans using Scratch.
With myriad adaptations for use in the classroom, MinecraftEdu brings Common Core–enhanced gaming to students.
A library system’s countywide Minecraft program is a core service, an afterschool sanctuary, and a peer support group.
SLJ has reviewed all of the year’s databases in anticipation of our best of list. The results are in: a roster of dynamic and on-point databases that will more than meet 21st-century student needs.
SLJ explores how transmedia storytelling, or telling a story across media platforms, has cracked open possibilities for educators to teach and assess, as well as opportunities for students to learn.
Everywhere you look, librarians are on the hunt for databases, databases, and more databases. But which one is best? Which offers material that your students will use? And which one will be accessible to them? Wonder no more.
Most schools have highly regulated Internet policies that don’t address the productive use of social media by students. It’s time to revisit these rules.
Flexibility and personalized education: That’s what the learners of 2014 will expect from their libraries. We must be available everywhere, nimbly respond to students’ needs, and allow kids to learn in ways that suit them. It’s an exciting time. Here are the top trends for 2013 and beyond.
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