Can you find the missing scientist? Travel back in time to ancient Egypt? Escape room games use problem-solving skills to boost curriculum—and they’re fun. Play one here.
Librarian and blogger Molly Wetta presents 25 notable channels and vlog series—covering categories such as gaming, beauty, and science and technology, and more—that may be of interest to teens.
Inspired by the experiences of Connecticut librarian Sarah Ludwig’s Minecraft library club, Elizabeth Grohoski and Karen Letteriello of the Mattituck-Laurel Library (NY) are now using a virtual Minecraft library to attract young patrons. The game allows users to build in a 3-D virtual world with cubes similar to Legos—but without any proscriptive kits and manuals.
Andrea Buchanan’s young adult novel Gift was the first to incorporate Minecraft. What’s that you say? The creative game, in which users build stuff out of cubes within a 3-D environment, deserves a closer look. YA librarian Erin Daly offers an expert’s view of the Minecraft element in Gift and how well the sandbox game worked as an element within a novel.