Teacher librarian Phil Goerner shares updates on the creation and establishment of his high school’s first maker space.
School Librarians Score 3-D Printers Through MakerBot/DonorsChoose
Community Is Key to Successful Library Maker Spaces | The Digital Shift 2013
The most important resource for creating a successful library maker space—whether in a school or public library—is one’s own community, according to librarians Justin Hoenke, Amy Koester, and Michelle Cooper. Strong relationships and community involvement, not big budgets and high-tech gadgetry, are key to reaching children and teens, the trio of makers say.
Low Tech, High Gains: Starting a Maker Program Is Easier Than You Think
Has the maker movement taken hold in your library yet? Starting a maker space is easier—and less costly—than you may think. Technologies such as robotics, digital video production, computer coding, and 3-D printing may garner the most attention, but traditional activities instill the same spirit of invention, collaboration, and critical thinking of the maker phenomenon.
Hot Topic at Midwinter: Library Maker Spaces, Ideas for Cheap, Hands-On Fun
SLJ’s Top 10 Tech: 2012
Libraries, Ebooks and Beyond: Library “Makers” Share How It’s Done
The Makings of Maker Spaces, Part 3: A Fabulous Home for Cocreation
Over the past year , the Fayetteville Free Library (FFL) has enjoyed the successful rollout of its Fabulous Laboratory (Fab Lab), a Maker space that resulted from the library’s commitment to community engagement and innovation. During this time, the library’s staff have been honored to speak about the Fab Lab and to explain not only its success but also the variety of challenges and assumptions that most libraries will face when developing a similar space.
The Makings of Maker Spaces, Part 2: Espress Yourself
Over the past 40 years, public libraries have followed popular culture through the ever-more-abstract artifacts of the digital age, offering music and video in every format, public computers for Internet access, online branches, and downloadable content. Now, some libraries are following Maker culture back to things we can hold in our hands.